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What you'll be able to do (official learning outcomes)
identify the basic knowledge on mobile application environment and technology
explain the concepts and processes of mobile application development
discuss design and development issues specific to mobile applications
design and develop mobile applications, using development tools and environments
evaluate the performance of a mobile application and give its result; and
appreciate perspectives of mobile applications and their impact. Computing 192 New
Course contents
Introduction to developing mobile applications. Mobile operating systems capabilities, application architecture, and major components, such as activities, services, broadcast receivers, etc. Development of interactive applications using widget libraries, web-based services. Basic concepts of 2D graphics and animation.
Source: the Nigerian Universities Commission (NUC) Core Curriculum and Minimum Academic Standards (CCMAS). StudyOps loads this syllabus automatically when you study IFT 310.